Castle W Mods (
whimsicalism) wrote in
castle_whims2020-10-04 10:44 am
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You're My Friend, They're My Friends (IC Intro)
Whatever you were doing before, wherever you were before this moment it doesn't matter. The world seems to grow dark around you: an almost inaudible giggle floats to your year before you lose consciousness completely. Other it belonging to a child there's no defining characteristics of the voice. Maybe you just imagined it? Even if you did, one thing is clear when you wake up.
You're not where you were before. The bedroom you find yourself is plush and well decorated, almost like a fancy hotel or apartment. That might be little comfort considering that it's clear that you don't recognize it. Before you rush off to explore your surroundings there's a message pinned to the door to the hall.
From the desk of the Queen:
Hello, my friends dear.
I can only hope you enjoy your new life here. For those you stirring from sleep, this is my promise that I will keep: I will let you go if that is what you desire but the price for it will be quite dire.
For my rules are quite clear that I don't wish you to leave. Yet I will, if you can take the grief.
If you wish to know my name and the reasons to my game, meet in the audience hall for tea. Tea, yes, a grand tea party for my grand guests! Cake and sweets are what we need to meet. In an hour we both will be there, no peeking before!
Signed,
Instead of a signature, there's a small feline paw print underneath as well as some strange sort of heart crest?
There seems to be others moving outside your room. Perhaps it's time to explore, to see if anyone else knows what's going on. Don't slip on the playing card (an ace of hearts, with the heart shape replaced by the strange crest). That there's a scribbled phrase of 'dormez-vous? dormez-vous?' on the card but surely one of the others slipped it under your door.
This Castle seems like a strange place ot live in... yet for now it's quiet and peaceful, even if the Audience Hall is locked.
You're not where you were before. The bedroom you find yourself is plush and well decorated, almost like a fancy hotel or apartment. That might be little comfort considering that it's clear that you don't recognize it. Before you rush off to explore your surroundings there's a message pinned to the door to the hall.
From the desk of the Queen:
Hello, my friends dear.
I can only hope you enjoy your new life here. For those you stirring from sleep, this is my promise that I will keep: I will let you go if that is what you desire but the price for it will be quite dire.
For my rules are quite clear that I don't wish you to leave. Yet I will, if you can take the grief.
If you wish to know my name and the reasons to my game, meet in the audience hall for tea. Tea, yes, a grand tea party for my grand guests! Cake and sweets are what we need to meet. In an hour we both will be there, no peeking before!
Signed,
Instead of a signature, there's a small feline paw print underneath as well as some strange sort of heart crest?
There seems to be others moving outside your room. Perhaps it's time to explore, to see if anyone else knows what's going on. Don't slip on the playing card (an ace of hearts, with the heart shape replaced by the strange crest). That there's a scribbled phrase of 'dormez-vous? dormez-vous?' on the card but surely one of the others slipped it under your door.
This Castle seems like a strange place ot live in... yet for now it's quiet and peaceful, even if the Audience Hall is locked.
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She seems deep in thought as she exits Room 23, though not enough that she doesn’t notice passers by. She will look them over critically, because, uh...]
... what world are you from?
[look. She’s used to this kind of thing...
Anyway, she starts poking around the castle a bit, though eventually she just decides to hang outside the audience hall looking... well, more Done than annoyed, but it’s both. She’s at least open to... well, questioning you.]
None of you have seen any annoying girls with wings, have you?
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[He sounds like he was legit expecting some annoying winged people too]
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[...she did remember the heron and crow laguz from the World of Radiance just now... they’re not as annoying as the danged fairies, though.]
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['Tried', way to be in denial, Neku]
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room 23
[He points to the ribbon rosette in the colors of the French flag on his jacket. That is what she was asking, wasn't it?]
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[that wasn’t necessary Veronica!]
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[Personally, he thinks Enjolras is a hero but he's also pretty sure Enjolras would gut him for even suggesting that so.]
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[It’s maybe a little dismissive in tone, but there are countless worlds out there. It’s not surprising, she guesses.]
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What does it matter, anyway?
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rooms
[She... actually stops and thinks.]
I guess I'm from the Kingdom of Mirrors?
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[Another one, huh... is this concerning or a natural consequence of there being so many worlds?]
Do you remember anything strange happening there before you got here?
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[...oh. Hm.]
Actually, I think I am something strange that was happening.
[She says this with a grin, as if she's delighted to realize it. Which she sort of is.]
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room 23
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Why? What world do you come from?
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Room 23
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Rooms
...?
What do you mean by world?
[His definition is probably a little different now.]
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neighborrrrr (room 23/24)
She just happens to be here when one of her neighbors comes out and Veronica gets a long few blinks, just, of bafflement.]
World...? I don't really understand the question, so, can I ask where you're from? That might help.
[She accidentally answered a question with a question but them's the breaks when you dispense with context like this.]
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[she’s just starting to sound kind of tired at this point...]
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room 23
The one where everyone isn't a gross featherless giant, apparently.
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oh.
...
Okay.]
I'm going to assume you're not usually shaped like a human with wings, then. And even then, those are usually herons and ravens. I've never heard of people turning into ducks.
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