Castle W Mods (
whimsicalism) wrote in
castle_whims2022-08-21 12:29 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
WEEK 1
WEEK ONE
This week, students at Ira Academy must return to class with their memories of the weekend hanging over them. The Principal is watching now, and he dislikes children even more than his initial draconian idea of education led everyone to believe. The rules revision is probably at the forefront of most people’s minds, along with the sinking paranoia of being monitored much more closely and more severely reprimanded for stepping out of line. This very empty academy building suddenly feels all the more claustrophobic. All students now have the option to commit murder and be freed from this school. Less than a week ago, you were teaching yourself to be friends with some of your fellow classmates. Will things remain that way, or will someone reveal themselves to be willing to take a life to escape?
But just because murder’s on the table doesn’t mean that your studies are off of it, and the Little Brothers are still here to helpfully encourage all students to complete their coursework. Despite being shepherded away at the end of the school dance announcement last night, this week the Prefect will be back for her office hours and, thankfully, less fixated on pulling off a successful weekend spelling bee and social event. Less thankfully, it seems she believes that completing your re-education as originally planned is the correct course of action. You’d do well to remember, perhaps, that right now your success reflects ultimately on her. Students who prefer to see how their fellow school denizen and prisoner-in-spirit can also sneak into the music room whenever it’s unoccupied to converse with A.
To that end, it also looks like someone’s posted a “Tutors and Study Groups” sign-up sheet on the hallway walls outside the A/V room. There are illustrated descriptions next to it, so even someone who doesn’t understand the writing should be able to glean its purpose. This seems like a good way for people who are interested in working together or helping one another with anything involved in school life. Students may make use of this resource as they will.
Finally, at the end of the hallway near the music room, a sliding wall has receded as if it was never there in the first place, revealing an unexplored area on this floor.. Hmm, what could be up there?
Regains | AC | IC Profiles | Locations | Mystery Information | Prefect Contact | A Contact
OOC NOTES
Welcome to Week 1! As with last week, if you have anything you’d like to investigate, you can bring mod responses in by pinging (INVESTIGATION) in your subject line. (SHEEP) for the Little Brothers. Unlike last week, Nanami can also be invited to participate in your threads with a (PREFECT) call-out. This is an option for anyone who wants non-private/event convos with her, if for some reason anyone wants to spend MORE time with her. If you are looking for information about the school’s mysteries, it's highly recommended you bring in the sheep or the mod journal instead!
Don’t forget your regains, and please submit your AC for week 0!
yard sard!!
To probably everyone's disappointment, Valmont does not get kibbled. However, not long afterward, he can be found setting up in the reception room, clearing the animal magazines off the table so he can instead plunk one unassuming-looking turtle onto it. Next to the turtle he stands a sign, handwritten in green marker: ]
FOR SALE:
One turtle
Food included
Make your best offer by the end of the day
or I'm looking up turtle soup recipes
[ He wouldn't actually cook it, of course. He'd make Yasu do it.
Also on the table lie a shirt and pants, somewhat sloppily folded. The turtle chews on one of the sleeves. ]
no subject
But he can see the purple tendrils of Koishi's third eye disappear around the corner. ]
no subject
[ Valmont wouldn't have figured a quick trip to the lavatory could leave too much time for turtle-related disruption. How far could the silly thing go, right? Well, it turns out, pretty far, with a little assistance. ]
You - stop! Thief! Get back here!
[ He feels like he should have a better idea who those tendrils rounding the corner belong to. Did someone here have a floating third eye? Whatever, he'll find out soon enough. Valmont gives chase. ]
no subject
Hope he can run! She's fast. ]
no subject
To his credit, Valmont does keep propelling himself forward for an impressive duration, fueled by the need to apprehend this turtle thief. Unfortunately, he just doesn't have it in him. He collapses, panting, against the nearest wall, the culprit long since having disappeared from sight.
Damn it. He's just going to have to commit the thief's features to memory and call them out the next time he sees them. There are only like 20 other people here, after all. Shouldn't be too hard. They had... hair? ]
no subject
She eventually skids to a stop outside of her room, looking almost disappointed that he didn't follow her further. Oh well! Now she can keep the turtle safe 8) ]