whimsicalism: (Default)
[personal profile] whimsicalism
INVESTIGATION


The relative peace of this week has, in some ways, been a welcome reprieve from the past month and a half of terror. There's no escaping reality for that long, though. The swarm of dolls late on Tuesday night were a rude reawakening, serving as a reminder of the game that everyone is still playing, even if your host is quieter than normal.

By the time Friday rolls around, there's virtually nothing of Kakuya's presence remaining. Though Ira Academy has been alarmingly silent many mornings before, it's never been quite so...abandoned. The power in the building is struggling. Runner lights have come on to illuminate the flickering hallways in the event they're plunged into darkness (and every so often, they are). Looking out at the playground reveals it has fallen completely into an Autumn fog, the different play structures moving slightly on their own in the bitter wind. The Little Brother units have all been deactivated before they even had time to retreat to their normal closet hideaways. Their still figures linger around the school, unmoving, eyes dull.

With the loss of any other presence around, the students are completely alone, but there's no escaping the school itself just yet. On your morning wanderings, you'll find that a new area has opened up on the fifth floor. A wall, previously thought just to be a wall, opens up in the Little Fears room. A plaque on the newly opened door tells you clearly that you're not supposed to be here: Staff Only. If Nanami knew of this area she's long forgotten it.

This area has three smaller subsections - a large room with a heavy metal door, a fancy looking bedroom with adjoining office, and several spacious meeting rooms - just enough for a few of you to explore each. It's time to rely on one another and try to unravel the final questions of this school and this horrifying game.


What will you find?

whimsicalism: (Default)
[personal profile] whimsicalism
INVESTIGATION


After Thursday night, there are a few unexpected emotions injected into the atmosphere of Ira Academy: longing, determination...perhaps even hope, for some. After everything that's been learned and shared between realms, some students may even find themselves believing that victory can be achieved without any more death. Maybe there's just one more investigation, one more puzzle, one more piece of missing context left to find before the way forward is clear.

There's no shaking the knowledge of past patterns, however, and the morning brings with it a familiar apprehension. Ira Academy itself may not have gotten the memo about the shift in vibes. It's a dreary pseudo-fall morning like the week before, ushering in a bleak and eerily silent day as the students rise one by one to find what's in store for them this time. Many have said it by now - bad things happen on Thursday nights, and no amount of hearing the voice of a lost companion over an old touchtone phone can completely erase that experience.

Though your numbers are fewer now than they ever have been, the school is so much bigger than it was during your first week at Ira Academy. The extra amount ground makes it all the easier to recognize just how many of you there no longer are to cover it. The five vast floors of the school, now under new management, wait for someone to see if Kakuya's incentive forced another participant to play along - best get exploring to find what secrets are out there.

Locations | IC Profiles | IC Rules | Week Five


whimsicalism: (Default)
[personal profile] whimsicalism
INVESTIGATION



Reactions to the Principal’s last announcement Tuesday were certainly mixed. Can the Principal do as he says and bring a dangerous threat from everyone’s homes, eager for revenge? Whether he can or he can’t, a student who believed it to be possible could have easily taken him up on his offer and turned on another classmate. Of course, it could all be a lie–a story to scare children into behaving themselves. But can everyone take that risk?

With no weekend class events scheduled, Friday is perhaps the highlight of the school week. Just one more day, and it will be the weekend! Fun, friends, and excitement await!

… If only that excitement could carry over into Friday morning at Ira Academy. As students go about their mornings, they may drift into various areas of the school. It’s early enough that classes haven’t started yet.

What will you investigate?


HOW IT WORKS


While most folks have likely been through this song and dance before, here's a quick breakdown of how investigation runs at Castle W:

1. Post with your character indicating the area they're visiting this morning.
2. The mod journal will reply letting you know if the area is normal, if something might be a little off and you'll want to check back later, or if something's VERY off.
3. Once the something VERY has been uncovered, the discovery will be announced, and mods will post a comment highlighting the areas of the school that have clues and toplevels for these areas.
4. Tag into the toplevels for these areas if you'd like your character to look for clues there.

Have fun!

whimsicalism: (Default)
[personal profile] whimsicalism
No one is dead today. Why would they when the end is so close? You can practically taste it (or is that your stomach?) as the final Friday dawns. It's time to get some answers.

The Storyteller isn't talking to anyone but it's a good guess to see where she went. There's one final door that hasn't been checked, after all.
whimsicalism: (Default)
[personal profile] whimsicalism
It's a week until Nursery Rhyme's deadline. The castle is beginning to change slightly now that Alice is gone and it's not for the better. You can't put your finger on it, though.

No, it's time to see if anyone decided to kill once more. That'd be silly, right?
whimsicalism: (Default)
[personal profile] whimsicalism
There were no punishments this week though some uncovered secrets might have hurt just as hard. Everyone's been in the castle for over a month and bonds have been forged. As Friday dawns, there's a faint hope that maybe nothing will go wrong again.

It's time to gather your courage and your wits as you see if anyone decided to kill once more.
whimsicalism: (Default)
[personal profile] whimsicalism
There was a party on the night of the first murder, wasn't there? That time it had been your hosts hosting it even if they didn't make an appearance. Now, at least the Queen had been able to talk with many of you in public. Surely this sign of goodwill as Halloween quickly approaches will last throughout the weekend.

Neither the threat of memories or the promise of a wish could shake such new goodwill, could it?
whimsicalism: (Default)
[personal profile] whimsicalism
Another death in the castle caused by the cat. Veronica will be missed but surely no one will take up the Alices on their new incentive. Who would kill someone over a brand new car here? Can any of you even drive? As the night turns to dawn, it's time to see if anyone was tempted.

With luck this weekend will be peaceful.
whimsicalism: (Default)
[personal profile] whimsicalism
Despite the previous night's sleepover, the incentive of the prize the Alices have set forth is still there. It's an uneasy morning to say the least as you wake up in the castle. Will it be like the week before where the Alices simply give a reprimand tomorrow?

Maybe. Maybe things will be as normal as they've ever been in this strange place. Surely no one took them up on their offer?

Profile

castle_whims: (Default)
Castle Whimsical

October 2022

S M T W T F S
       1
2 345678
9101112131415
16171819202122
23242526272829
3031     

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 8th, 2025 06:04 am
Powered by Dreamwidth Studios