Castle W Mods (
whimsicalism) wrote in
castle_whims2022-08-27 11:42 pm
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WEEK 2
WEEK TWO
Two weeks is plenty of time to get used to a new school, but the horrors of Ira Academy are likely to require much more acclimation than that. The lesson learned this weekend may be more important than anything else taught thus far: Regardless of motivation, regardless of friendliness, regardless of heroism, any member of the student body could turn out to be a killer.
Starting this week, the immovable, impenetrable glass wall blocking the staircase by the first aid station has receded. Students are free to go up the stairs beyond that wall and leave the ground floor of the school for the first time.
The new area that opens up in the Academy couldn't come at a better time. Past the landing, where a new ascending flight of stairs now waits behind another thick impenetrable wall of glass, the second floor greets students with muted, calming colors. The rooms in this area of the school house activities targeted at calming, freeing, or emptying the mind. After witnessing such terrible things on Saturday, it would be lovely to clear such thoughts away entirely, wouldn't it?
On Monday, classes will resume as normal, as if the student body had not undergone recent and horrific attrition. At least there are a fair few more places to hide now that the next floor has opened up, and it might be easier to avoid the Little Brothers trying to herd you into the classroom every now and then. It would be easy to let unease and paranoia reign over everyone. Perhaps, come Tuesday again, there will be another announcement from the Principal, holding another threat over everyone's head until the right person snaps and attempts the optional capstone project. There may be another mysterious phenomenon to follow through the school, seeking a hint of meaning or answers. Of course, you could all give up and choose re-education.
How will you move on?
Regains | AC | IC Profiles | Locations | Mystery Information | A Contact | Sheep Contact
OOC NOTES
Welcome to Week 2. The Prefect has been removed from play until further notice and will no longer be able to be contacted. Mod Shay will continue to work for the game on an administrative level. ICly, the Principal will mention vaguely that the Prefect has been removed from her duties for the foreseeable future. The IC rules will be updated to reflect this and that's how the characters will find out. The sheep will take up her work monitoring the school and have their own contact post, and the A/V room is still locked. While you're free to question this ICly, please be mindful of others and try not to push the issue either ICly or OOCly. This isn't related to the plot and shouldn't be treated as such.
As a reminder, AC runs Sunday to Sunday concurrent with these posts and is collected based on the prior week; this means you have a whole week to get in AC for the week prior. AC for week 1 should be submitted no later than this coming Sunday. Remember to submit your regains! Also, if you want to investigate put INVESTIGATE on your subject line, please!
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...
Lemme get some paper and stuff.
[one sec, brb]
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Um... okay. Where should I start...
[She ponders for a moment, tapping her chin.]
Usually, a good place to begin is what I know for sure isn't possible. N- Not a theory of what did or didn't happen, but what the evidence clearly shows could not have occurred. Like, say the victim is in a room locked by a chain, and their throat has been slit by something sharp. Even though you can't tell anything else at this point, you can say for sure by the shape of the wound and by the lack of tampering on the chain that "it was impossible for the killer to open this door more than the chain allows" and "the victim was not killed by a ranged weapon."
From there, you can start piecing together things you know almost for certain based on your constraints. For example, if the chain was set, you can infer that either the culprit had some way of entering the room other than the door or that the culprit reset the chain after they murdered the victim and either escaped through said alternative means or are still hiding somewhere in the room. This gives you a few directions to work with by searching the room for the culprit and for any hidden passages that could lead outside.
Now you try. What does the victim's throat being slit tell you about the crime?
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The culprit killed their victim up close.
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Well...I guess that it's likely the killer...could have killed their victim...through the door? If the door was locked like that from the inside, I mean.
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Think of what we know for sure, Sonic. You already pointed it out!
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I guess the most obvious answer is that the culprit somehow got into the room, slit the victim's throat, and got out without being noticed while locking the door.
And...well. They both had to know each other is my best guess. You don't normally let anyone you don't know in, right?
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You shouldn't dismiss really silly ideas out of hand, either. For example, if you can't find any way the culprit might have escaped, they could've just hidden in the room until someone else entered it and left in the chaos.
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Not that they would have them here, but-
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