WEEK 2

Aug. 27th, 2022 11:42 pm
whimsicalism: (Default)
[personal profile] whimsicalism
WEEK TWO


Two weeks is plenty of time to get used to a new school, but the horrors of Ira Academy are likely to require much more acclimation than that. The lesson learned this weekend may be more important than anything else taught thus far: Regardless of motivation, regardless of friendliness, regardless of heroism, any member of the student body could turn out to be a killer.

Starting this week, the immovable, impenetrable glass wall blocking the staircase by the first aid station has receded. Students are free to go up the stairs beyond that wall and leave the ground floor of the school for the first time.

The new area that opens up in the Academy couldn't come at a better time. Past the landing, where a new ascending flight of stairs now waits behind another thick impenetrable wall of glass, the second floor greets students with muted, calming colors. The rooms in this area of the school house activities targeted at calming, freeing, or emptying the mind. After witnessing such terrible things on Saturday, it would be lovely to clear such thoughts away entirely, wouldn't it?

On Monday, classes will resume as normal, as if the student body had not undergone recent and horrific attrition. At least there are a fair few more places to hide now that the next floor has opened up, and it might be easier to avoid the Little Brothers trying to herd you into the classroom every now and then. It would be easy to let unease and paranoia reign over everyone. Perhaps, come Tuesday again, there will be another announcement from the Principal, holding another threat over everyone's head until the right person snaps and attempts the optional capstone project. There may be another mysterious phenomenon to follow through the school, seeking a hint of meaning or answers. Of course, you could all give up and choose re-education.

How will you move on?

Sunday | Monday | Tuesday | Wednesday | Thursday
Regains | AC | IC Profiles | Locations | Mystery Information | A Contact | Sheep Contact
OOC NOTES


Welcome to Week 2. The Prefect has been removed from play until further notice and will no longer be able to be contacted. Mod Shay will continue to work for the game on an administrative level. ICly, the Principal will mention vaguely that the Prefect has been removed from her duties for the foreseeable future. The IC rules will be updated to reflect this and that's how the characters will find out. The sheep will take up her work monitoring the school and have their own contact post, and the A/V room is still locked. While you're free to question this ICly, please be mindful of others and try not to push the issue either ICly or OOCly. This isn't related to the plot and shouldn't be treated as such.

As a reminder, AC runs Sunday to Sunday concurrent with these posts and is collected based on the prior week; this means you have a whole week to get in AC for the week prior. AC for week 1 should be submitted no later than this coming Sunday. Remember to submit your regains! Also, if you want to investigate put INVESTIGATE on your subject line, please!

cellpreservation: ([Down] what an egoscentric)
[personal profile] cellpreservation
[They're down two of their number, and who knows how many more will follow, but for tonight at least... They have a chance to rest.

The school has already been cleaned, leaving no signs of the deaths that occurred on this very day, but that's just as well. After looking around to make sure of that much, Yuta marches into the kitchen and, after a bit of looking around, ends up gathering some snacks: boxed crackers and apple slices that aren't perfectly even in cut but look, he's not the chef of his group, he did his best. These he sets out on some plates in the cafeteria before finding his usual seat to lounge in, eating some apple slices off of a smaller plate he grabbed just for himself.

And then, he waits - to see who trickles in, and who doesn't.

Where is your character in the aftermath?
]
whimsicalism: (Default)
[personal profile] whimsicalism
FIRST TRIAL



THE CONTAINMENT CENTER


After all the evidence is collected, the students themselves are as well. The Little Brother units gather them up in orderly fashion, encouraging the line to proceed two-by-two up the hallway beyond the music room and into the newly opened area. When grouped up together, the class just barely fits into the glass-paneled section of the decontamination chamber. It's hard not to wonder if the entire student body was never meant to make it this far in the first place. A short burst of pressurized air later and the panels lift - and, for the first time, the door to the containment facility opens before you. Behind it, an elevator beckons the class in. A Little Brother unit reaches inside, pushes a button, and the lift's real, see-through door closes before the lift begins to lower.

As the elevator descends, the car passes floor after floor of cellblocks. Start florescent lighting casts stark highlights onto each of them, and in those closest to the elevator car, shape after shape is visible. A wolf the size of an elephant with blood-tinged saliva dripping from it's massive fangs. A clown holding 20 multicolored balloons in one hand, a popped and shredded 21st hanging from the other out to you with a gap-toothed grin. A pit of writhing snakes with no beginning and no end. The feeling is comparable to the hungry, lingering gaze from outside the academy's fence. Looking out at the many cells, it's as if there's no barrier between them and the assembled students at all.

The car's moving too fast to see all of them clearly, but careful attention reveals one final detail: Some of them are completely empty. The other noticeable thing is the noise. Snarls, roars, sly chuckles, hissing, and even someone humming a haunting lullaby... they all mix together into a cacophony as you near the final destination.

When the elevator comes to a complete stop, the group is let out into a black-floored room illuminated by the same stark florescent lighting. Luckily, as soon as you go through the doorway the noise suddenly stops. The steep walls extend some two or three stories above without interruption, throwing stern, exaggerating angles reminiscent of brutalism. 21 stone podiums stand in a densely illuminated circle in the center of the room. Each one bears a name of one of the students in the class.

The Prefect is already waiting for everyone, sitting at a long desk backed by a projector screen bearing the same ram insignia from the post-spelling bee dance. Her hands are folded in front of her, and she barely moves.

"Looks like somebody attempted the alternative capstone. A week ago, I never would have believed it... but I know better now. Those who fall behind... just weaken the herd.

Luz, The Owlette, is dead. What a stupid title... I really hated it." The Prefect's expression staggers for a moment, then settles again. "Her murderer's still here, and the only way to prove that you deserve another chance in this school is to find them. Get the exam started."

There's a flicker on the screen behind her as the Principal speaks. "You heard Miss Kiryuu. We're beginning the exam, don't just stand around staring at each other!"

Investigation | Podium Layout | Locations | IC Profiles | IC Rules | Evidence | NPC Questions


OOC NOTES


While played out OOCly on Saturdays, trials ICLY take place the afternoon after investigations are concluded. This means that characters will have only a brief period of rest to gather their thoughts before being brought down. While the podium layout graphic shows room numbers, the real stone does bear characters' names.

The victim's body will not be available for reexamination during the trial but other pieces of evidence small enough to carry/move with you can be brought down into the trial. If you need mod input or NPC input in the middle of a thread please put 'MODS' in the header so we can see. Trials play out until the killer is caught or until around 8pm Eastern, at which point we'll try to wrap up. Good luck!

whimsicalism: (Default)
[personal profile] whimsicalism
INVESTIGATION



Reactions to the Principal’s last announcement Tuesday were certainly mixed. Can the Principal do as he says and bring a dangerous threat from everyone’s homes, eager for revenge? Whether he can or he can’t, a student who believed it to be possible could have easily taken him up on his offer and turned on another classmate. Of course, it could all be a lie–a story to scare children into behaving themselves. But can everyone take that risk?

With no weekend class events scheduled, Friday is perhaps the highlight of the school week. Just one more day, and it will be the weekend! Fun, friends, and excitement await!

… If only that excitement could carry over into Friday morning at Ira Academy. As students go about their mornings, they may drift into various areas of the school. It’s early enough that classes haven’t started yet.

What will you investigate?


HOW IT WORKS


While most folks have likely been through this song and dance before, here's a quick breakdown of how investigation runs at Castle W:

1. Post with your character indicating the area they're visiting this morning.
2. The mod journal will reply letting you know if the area is normal, if something might be a little off and you'll want to check back later, or if something's VERY off.
3. Once the something VERY has been uncovered, the discovery will be announced, and mods will post a comment highlighting the areas of the school that have clues and toplevels for these areas.
4. Tag into the toplevels for these areas if you'd like your character to look for clues there.

Have fun!

WEEK 1

Aug. 21st, 2022 12:29 am
whimsicalism: (Default)
[personal profile] whimsicalism
WEEK ONE



This week, students at Ira Academy must return to class with their memories of the weekend hanging over them. The Principal is watching now, and he dislikes children even more than his initial draconian idea of education led everyone to believe. The rules revision is probably at the forefront of most people’s minds, along with the sinking paranoia of being monitored much more closely and more severely reprimanded for stepping out of line. This very empty academy building suddenly feels all the more claustrophobic. All students now have the option to commit murder and be freed from this school. Less than a week ago, you were teaching yourself to be friends with some of your fellow classmates. Will things remain that way, or will someone reveal themselves to be willing to take a life to escape?

But just because murder’s on the table doesn’t mean that your studies are off of it, and the Little Brothers are still here to helpfully encourage all students to complete their coursework. Despite being shepherded away at the end of the school dance announcement last night, this week the Prefect will be back for her office hours and, thankfully, less fixated on pulling off a successful weekend spelling bee and social event. Less thankfully, it seems she believes that completing your re-education as originally planned is the correct course of action. You’d do well to remember, perhaps, that right now your success reflects ultimately on her. Students who prefer to see how their fellow school denizen and prisoner-in-spirit can also sneak into the music room whenever it’s unoccupied to converse with A.

To that end, it also looks like someone’s posted a “Tutors and Study Groups” sign-up sheet on the hallway walls outside the A/V room. There are illustrated descriptions next to it, so even someone who doesn’t understand the writing should be able to glean its purpose. This seems like a good way for people who are interested in working together or helping one another with anything involved in school life. Students may make use of this resource as they will.

Finally, at the end of the hallway near the music room, a sliding wall has receded as if it was never there in the first place, revealing an unexplored area on this floor.. Hmm, what could be up there?


Sunday | Monday | Tuesday | Wednesday | Thursday
Regains | AC | IC Profiles | Locations | Mystery Information | Prefect Contact | A Contact
OOC NOTES


Welcome to Week 1! As with last week, if you have anything you’d like to investigate, you can bring mod responses in by pinging (INVESTIGATION) in your subject line. (SHEEP) for the Little Brothers. Unlike last week, Nanami can also be invited to participate in your threads with a (PREFECT) call-out. This is an option for anyone who wants non-private/event convos with her, if for some reason anyone wants to spend MORE time with her. If you are looking for information about the school’s mysteries, it's highly recommended you bring in the sheep or the mod journal instead!

Don’t forget your regains, and please submit your AC for week 0!

WEEK 0

Aug. 15th, 2022 07:47 pm
whimsicalism: (Academy)
[personal profile] whimsicalism
Week Zero


Despite everything that made yesterday feel like a particularly spectacular dream, everyone will wake up today back in their dorm rooms and their academy pajamas (providing they changed before bed). The artificial light is still bright and happy, but the reality of the school year is truly beginning to set in. This is the true first day of classes.

This week, the ground floor of the Academy is open to explore. All of the rooms that were inaccessible on Monday are open for the rest of the week, though students will still be kept firmly on the ground floor while remodeling continues on the upper levels.

Classes are also in session, with a basic schedule advertised on the board outside the cafeteria. In addition to basic academic subjects, the courses offered have a slight bent towards soft skills: home economics, etiquette, and public conduct are peppered in with math and science. The textbooks available for classes are handed out at the beginning of every sheep-taught lesson, and they encompass several levels of learning on the same subject to account for the different levels of students in attendance, as if someone created a series of textbooks in the nature of this video series. Strangely enough, there usually seems to be one fewer book than there are students, as if someone wasn't accounted for when books were ordered. The Lady Prefect can often be found in attendance at these classes, though she tends to disappear right after each session for her office hours. All in all, she's a distracted, even daydreamy student, and she may occasionally ask for someone else's notes. But she's quick to take roll and remind others of deadlines.

Regardless, classes only last a few hours a day, and students are otherwise encouraged to pursue their own extracurriculars and self-improvement, including via gym and music room activities. There's time to eat and train on your own schedule...or maybe you want to try making a dent in the large collection of Zoobooks in the reception area, feeding the strange vending machine in the school store some of your red coins, or convincing a Little Brother robot to tell you what really happened when one of them started getting mouthy yesterday at orientation.

Two future dates linger on the horizon, both fresh from the discussions on Monday: The Little Brother that was behaving so strangely promised a game of hide-and-seek on Wednesday, and the first main school event, the spelling bee and dance, is slated to take place on Saturday.

How will you prepare?

Tuesday | Wednesday | Thursday | Friday | Saturday
OOC Notes


Welcome to Week 0 proper! Events will unlock on the relevant day. Effective immediately, students are able to explore the week's locations for some more information about the school. If you'd like mod input on an investigation, please tag in the mods by writing (INVESTIGATION) in the subject line of your comment. If you'd like to speak with a Little Brother, please put (SHEEP) in your comment header. They're pretty wary of talking to students in secluded places, unfortunately, so while you can talk to them one-on-one, they don't offer a private contact post of their own.

The Prefect, however, will be available for her office hours. Nanami herself can be contacted in private via screened threads there. Given the general off-the-rails beginning of the semester, she is a bit distracted this week, but there's never any harm in reaching out!

Don't forget your regains!
whimsicalism: (Default)
[personal profile] whimsicalism
WELCOME IN



ORIENTATION DAY

(CW: Slight undertones of experiences of unreality.)


It’s a bright Monday afternoon at the Academy. If the sun happened to be visible, it would certainly be shining. The new semester that everyone has been waiting for is about to begin!

All students wake up at exactly the same time–not that you’re aware of this. Even those who don’t normally sleep must have given into slumber at some point; they, too, will jolt awake with the strangest sensation that someone was just whispering in their ears. The beds that you’ll find yourself in are small and unfamiliar, and you wake up wearing a uniform that you don’t recognize even though it fits you like a glove. A red book with black cardstock lining the inner cover sits on each dorm nightstand. Opening the book reveals a strange code of conduct. The following pages list, in alphabetical order, all of the students.

Beyond the handbook and a change of familiar clothes in the closet, there’s little personalization to the rooms, and they lack most homey comforts. As unusual as these surroundings may seem, it’s impossible to shake the subtle, lingering excitement: It’s the first day of school! What a delightful occasion. Shouldn’t everyone want to make the most of the year? The subtle, unshakeable desire to achieve sits in the back of every mind like the story of a happy dream. Perhaps you brush your hair or wash your teeth before going on with your splendid day. Your reflection in your bathroom mirror looks a little off, did you forget to cut your hair before the big day? Perhaps you realize that your nails or claws have been trimmed recently. A little odd but you must have been excited for a brand new school year.

The world outside the dorm room holds a few more answers, but most things are still shrouded in mystery. Today, it seems that some rooms are still locked up tight from summer vacation. Beside the dormitory and hallways, only the cafeteria, kitchen, gym, playground, school store, and A/V room are accessible. Outside the cafeteria, a digital sign titled DAILY SCHEDULE offers little structure, save for one afternoon event: 5PM - PREFECT’S ORIENTATION - AUDITORIUM. There’s a lot of business to take care of on the first day of school, after all. No one can just be expected to start learning without the proper preparation.

With some time to kill before the promised orientation takes place–and, according to that rulebook, everyone is expected to attend–students have only each other and the various robot sheep for company. With such a small class, perhaps working together will bring you newfound and long-lasting partnerships. The robotic staff seem polite, at least, if a bit confused at the sudden flurry of non-scheduled activities.

How will you spend your first day before classes begin?

OOC NOTES

Welcome to the IC intro mingle for Round 2! Your characters have the afternoon to meet one another, get lunch at the school cafeteria, review their student handbooks, harass the Little Brother robots, and prepare for the upcoming school semester in this post. As promised, the Prefect will meet everyone in the auditorium at 5pm and will post their own introductory comment at that time (Eastern).

While we're sure that some people are dying to get a head start on investigating all of the mysteries of the school (we're excited to reveal them), please hold your investigation comment ideas until the weekly post goes up tomorrow. As all ground floor locations should be open for exploration at that time, we invite everyone to scratch all of your investigation itches on tomorrow's post at noon (also Eastern)! In lieu of investigation threads today, characters may speak to/question/accost the Little Brothers, who have an NPC thread down below.

Thank you, and have fun!
whimsicalism: (Default)
[personal profile] whimsicalism
[That... that was quite an eventful two months, wasn't it? Well, almost two months, anyway. The Storyteller isn't gone completely but her power over the castle has been replaced by the Queen. All cursed objects reminding the living of the dead are gone as are monsters like Bloody Mary or the train.

Instead the castle is calm and safe for everyone. The foyer however is getting crowded since now all of the dead, including those from round zero are being pushed around. There's a quick announcement from the Queen (which gets a reaction out of most of the new people) informing them that they'll be going home if they want to.

Your friends will be coming down from the seventh area soon enough. Your memories, however, have already returned completely.

The Invidia Castle has been restored under new rulership and even if Closetland still is bad? At least there's one bastion of hope against the remaining kings. You have your powers back to some extent, as well as the power of belief, but only in the castle. Alice will shut them off for you if you start causing too much trouble, though. This is a nice event don't ruin it for everyone.

Rest well. You're free.]
whimsicalism: (Default)
[personal profile] whimsicalism
[Alice eventually in, her own stilted way, tells everyone they should head to the elevator. The Storyteller was waiting for them.

How the teacup actually gets to the court room this time is up to anyone's guess but there's a slight difference now. All of the podiums are blank. You can stand where you'd like.

Maybe she just thought you'd all die from the monsters. Nursery Rhyme doesn't look happy when you arrive, either.]


Just what were you doing in there?! Well, I suppose that can be this trial. Discuss what you found first. Then we can see what the outcome of this round is.
whimsicalism: (Default)
[personal profile] whimsicalism
No one is dead today. Why would they when the end is so close? You can practically taste it (or is that your stomach?) as the final Friday dawns. It's time to get some answers.

The Storyteller isn't talking to anyone but it's a good guess to see where she went. There's one final door that hasn't been checked, after all.

FINAL WEEK

Nov. 15th, 2020 02:45 am
whimsicalism: (Default)
[personal profile] whimsicalism
You have survived to the final week of this twisted tale.

Things are progressing quickly. The Storyteller has revealed some information about her machinations: she plans in keeping everyone here even if she uses the Queen's Glass Game to reset everything to the beginning. She didn't lie--since she didn't promise to return everyone back--but that means this week is likely the final week in the castle. If she's not defeated by the end of the trial there might never be another chance.

Such thoughts are likely going through your head as you wake up on Sunday. There are no new floors unlocked but the castle itself seems to changing slightly as if hurrying itself to the end of the Storyteller's Game. Even if the Audience Chamber itself is still flooded you can still yell at the Storyteller to get her attention here.

For good or for ill, things are probably coming to a close on this chapter of your life.
Sunday | Monday | Tuesday | Wednesday | Thursday


[Welcome to the final week of Castle Whimsical! It's been a fun ride but things are coming to a close. Each day of the week will be unlocked at midnight PST for some fun (for the players) final changes to the castle. Please post your final memory losses here. While there will be regains on Sunday as normal don't forget to post any threads you have left for the vending machine. Last but definitely not least, go check in at the final check in for info on the endgame.]
ballooncaged: (Torn)
[personal profile] ballooncaged
[So that was yet another depressing culmination of multiple people's emotional development arcs for good or for bad. People who had at least somewhat originally believed in the unification of the group. Maybe it wouldn't be appropriate to demand a gathering immediately. Surely people are at liberty to make stuffed animals and take their feelings out on furniture, if they see fit. But hoping not to be alone, Mizuki is in the dining hall.]
whimsicalism: (Default)
[personal profile] whimsicalism
Is everyone finished? Good. It's time for a trial.

[The ride to the court room is uneventful this time. There's no breaking of bones or porcelain when you land. The podiums are rather empty, especially now that there's only twenty portraits even if there's twenty one podiums still. Huh. Fancy that! It's almost as if the Storyteller was still bitter.

Though, there definitely feels something off about the court room. It sort of feels like you're being watched but you're not sure.]


Seven is Dead. Time to find out who's responsible. Time for a trial!
whimsicalism: (Default)
[personal profile] whimsicalism
It's a week until Nursery Rhyme's deadline. The castle is beginning to change slightly now that Alice is gone and it's not for the better. You can't put your finger on it, though.

No, it's time to see if anyone decided to kill once more. That'd be silly, right?

WEEK 6

Nov. 8th, 2020 01:39 am
whimsicalism: (Default)
[personal profile] whimsicalism
Only one of your group died last week but the castle feels empty somehow. Whatever your thoughts on Alice were she did seem to curb the Cat's--no, the Storyteller's--impulses somewhat. Even if the Storyteller gave an end date for the game there seems to be a sinister air around the castle now. There's an area for the adventurous, at least?

Still, it likely won't help heal the wounds from last week... though, apparently, the Storyteller has decided to refill the library.

Sunday | Monday | Tuesday | Wednesday | Thursday


[Hello to week six, the last normal week before endgame! Don't forget to lose a memory. There's no AC this week! You can find the Storyteller at the audience chamber if you really want. As always you can turn in your threads for fabulous prizes!]
xxxx_me: ([Down] their second eden)
[personal profile] xxxx_me
[Ding dong, the magical girl is dead.

Where's everyone at?
]
whimsicalism: (Default)
[personal profile] whimsicalism
[The Cat sounds like her old Cat-like self when she calls out this time.]

That's enough playing around, isn't it? We have something important to figure out. To the court room!

[As you descend to the court room today there's a crunch as the teacup elevator finally lands. Is that... Alice's missing leg just barely visible? It appears so! The Cat doesn't seem to react to that as you walk to your quite empty podiums.]

Alice is dead. [Again.] Find out who killed the Queen so they can be Disqualified.
whimsicalism: (Default)
[personal profile] whimsicalism
There were no punishments this week though some uncovered secrets might have hurt just as hard. Everyone's been in the castle for over a month and bonds have been forged. As Friday dawns, there's a faint hope that maybe nothing will go wrong again.

It's time to gather your courage and your wits as you see if anyone decided to kill once more.

WEEK 5

Nov. 1st, 2020 12:03 am
whimsicalism: (Default)
[personal profile] whimsicalism
Five deaths in one week. With the end of the last trial, you've lost eleven people in total. There's only ten people in the twisted wonderland of the Castle. Even if the new area is cheerful something seems just a little bit off. The arcade has gained a new arcade machine and the ghosts in the graveyard seem to have returned to their mechanical routines. Your powers, too, seem to be gone once more. It seems Halloween has ended for good now as your fifth week in this strange building continues.

Just when will this game end...?

Sunday | Monday | Tuesday | Wednesday | Thursday


[Welcome to Week 5! Don't forget to submit your memory losses and your weekly AC here. The Alices can be found in their audience hall. However, the Queen can be found roaming the castle this week! Just put 'Alice' in the headline and she might pay your character a visit. As always, don't forget to turn in threads for fabulous prizes.]
xxxx_me: ([Down] their second eden)
[personal profile] xxxx_me
[So that all happened.

Where is everyone and how are we feeling?
]
Page generated Jul. 27th, 2025 01:29 am
Powered by Dreamwidth Studios